Introduction to 3D Game Programming with DirectX 12 – Frank . Luna Includes DVD
Comprehensive guide to modern 3D game development using DirectX 12. This book covers core graphics concepts, rendering techniques, and practical implementation for real-time 3D applications. A strong resource for computer science students, aspiring game developers, or programmers looking to deepen their understanding of graphics programming.
Condition:
Used – Good condition. Cover shows light wear from normal use. Pages are clean and intact. Binding is solid. DVD included. Please see photos for details. Great addition to any game development or programming library!