Learning Processing
by Daniel Shiffman
Teaches you the basic building blocks of programming needed to create advanced graphics applications including interactive art, live video processing, and data visualization. This title offers graphic and web designers working with the Processing programming environment instructions on the basic principles of the language.
Paperback
English
Brand New
Publisher Description
Learning Processing 2e
Notes
2nd edition. Teaches graphic artists the fundamentals of computer programming within a visual playground. Written by a professor at the Tisch School of the Arts, New York.
Back Cover
Learn the fundamentals of computer programming within a visual playground! This book teaches the basic building blocks of programming needed to create cutting-edge graphics applications including interactive art, live video processing, and data visualization. A unique lab-style manual, this book gives graphic and web designers, artists, illustrators, and anyone interested in learning to code a jumpstart on working with the Processing programming environment by providing instruction on the basic principles of the language, followed by careful explanations of advanced techniques. From algorithmic design to data visualization, to computer vision and 3D graphics, this book teaches object-oriented programming from the ground up within the fascinating context of interactive visual media and creative coding. It is also supported by a companion website ( ), which includes all examples running in the browser using HTML5 canvas and , downloadable versions of all source code, answers to select chapter exercises, and over twenty hours of companion video lessons. Key Features include: A friendly start-up guide to Processing; a free, open-source alternative to expensive software and daunting programming languages No previous experience required-this book is for the true programming beginner! Step-by-step examples, thorough explanations, hands-on exercises, and sample code supports your learning curve
Table of Contents
Lesson 1: The Beginning1. Pixels2. Processing3. InteractionLesson 2: Everything You Need to Know4. Variables5. Conditionals6. LoopsLesson 3: Organization7. Functions8. ObjectsLesson 4: More of the Same9. ArraysLesson 5: Putting It All Together10. Algorithms11. Debugging12. LibrariesLesson 6: The World Revolves Around You13. Mathematics14. Translation and Rotation (in 3D!)Lesson 7: Pixels Under Microscope15. Images16. VideoLesson 8: The Outside World17. Text18. Data Input19. Data StreamsLesson 9: Making Noise20. Sound21. ExportingLesson 10: Beyond Processing22. Advanced Object-Oriented Programming23. JavaAppendix: Common ErrorsIndex
Promotional
Learn the fundamentals of computer programming within a visual playground!
Promotional "Headline"
Learn the fundamentals of computer programming within a visual playground!
Feature
A friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages No previous experience required--this book is for the true programming beginner! Step-by-step examples, thorough explanations, hands-on exercises, and sample code supports your learning curve
Details
We've got this
At The Nile, if you're looking for it, we've got it.
With fast shipping, low prices, friendly service and well over a million items - you're bound to find what you want, at a price you'll love!